Elemental Combat
Switch elements to open enemy weaknesses, shape combos and respond to shifting encounters.
Mythic Action-Adventure
A mythic action-adventure about fallen gods, forgotten memories, elemental combat and the power to stop time.
The Game
Kalaya – Tales of Fallen Gods is an action-adventure game blending hack n' slash combat, RPG progression, elemental systems, puzzles, alchemy and time manipulation.
Players follow Kalaya, a forgotten goddess living as a human, through mythological worlds shaped by fallen gods, silent colossal creatures and fragments of a larger divine truth.
Gameplay Pillars
Switch elements to open enemy weaknesses, shape combos and respond to shifting encounters.
Move between close-range pressure, ranged tools and stylish action built for readable impact.
Freeze moments to solve puzzles, control space and turn impossible combat windows into opportunity.
Gather, combine and use crafted resources to interact with the world and expand player expression.
Explore places where different mythologies echo the same primordial forces in different forms.
Uncover secrets through environmental logic, traversal, dungeons and narrative discovery.
Gameplay
Original Soundtrack
Kalaya features an original vocal track produced as part of the game's soundtrack, bringing more identity and emotion to its world.
No autoplay. The theme starts only after your click.
Gallery
World / Lore
Its magic shaped the land, its people and the mysteries surrounding the giant silent creatures that appeared across the world. They are immense, peaceful and impossible to understand.
Before the star fell, the creatures began appearing across the planet. Above Realtha stands a colossal tree, provisionally called Yggdrasil, watching over a village touched by celestial power.
In Kalaya, myths are not separate stories. They are fragments of a larger divine truth, connected by fallen gods and ancient forces older than memory.
Features
About
Kalaya – Tales of Fallen Gods is an independent game project led by Beni, founder, game designer and programmer, responsible for the core gameplay systems, Unreal implementation and creative direction of the prototype.
Business / Contact
Get in touch for gameplay materials, business inquiries, event opportunities or project conversations.
talesoffallengods@gmail.com